All configs

Counter-Strike 2

f0rest

Player settings

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DPI
400
Sensitivity
3.50
eDPI
1400
Resolution
1920x1080

Mouse

DPI
400
Sensitivity
3.50
eDPI
1400
Zoom sensitivity
1.00
Polling rate (Hz)
1000
Windows sensitivity
6

Crosshair

Crosshair preview

Paste the commands into the CS2 console.

Show commandscl_crosshairstyle 4; cl_crosshair_length 2; cl_crosshair_thickness 2; cl_crosshair_gap 3; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; cl_crosshaircolor_a 252; cl_crosshairoutline_r 0; cl_crosshairoutline_g 0; cl_crosshairoutline_b 0; cl_crosshairoutline_a 255; cl_crosshair_dynamic_splitdist 7; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 0.35; cl_crosshair_dynamic_maxdist_splitratio 0.3; cl_crosshair_sniper_width 0; cl_crosshair_dynamic_spread_limit 191; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 1080; cl_crosshair_drawoutline 1; cl_crosshair_recoil 0; cl_crosshairdot 0; cl_crosshair_t 0; cl_ironsight_usecrosshaircolor 0
Style
Static cross
Follow recoil
No
Center dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
3
Outline
Yes
Red
255
Green
255
Blue
255
Opacity
252
T style
No
Outline red
0
Outline green
0
Outline blue
0
Outline opacity
255
Split distance
7
Inner split opacity
1
Outer split opacity
0.35
Split size ratio
0.3
Sniper scope width
0
Spread limit
191
Screen height
1080
Use crosshair color for the scope dot
No
Scope dot scale
1

Viewmodel

Paste the commands into the CS2 console.

Show commandsviewmodel_fov 68; viewmodel_offset_x 1.7; viewmodel_offset_y 2; viewmodel_offset_z -1.7
Field of view
68
X offset
1.7
Y offset
2
Z offset
-1.7
Weapon bob
Off

Weapon bob

Lowering amount
5
Horizontal amount
0.33
Vertical amount
0.14
Cycle
0.98

Launch options

-refresh 240 -novid -tickrate 128

Video

Resolution
1920x1080
Aspect ratio
16:9
Scaling mode
Native
Brightness
80%
Display mode
Fullscreen

Advanced video

Boost player contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex low latency
Enabled + boost
NVIDIA G-Sync
Disabled
Maximum in-game FPS
1000
Multisampling anti-aliasing
CMAA2
Global shadow quality
Low
Dynamic shadows
All
Model and texture detail
Medium
Texture filtering
Anisotropic 16x
Shader detail
Low
Particle detail
Low
Ambient occlusion
Disabled
High dynamic range
Quality
FidelityFX Super Resolution
Disabled (highest quality)

HUD

HUD scale
0.95
HUD color
Bright White

Radar

Center radar on player
Yes
Rotate radar
Yes
Change shape with scoreboard
Yes
Radar size
1
Radar map zoom
0.5