All configs

Counter-Strike 2

HObbit

Player settings

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DPI
800
Sensitivity
1.25
eDPI
1000.00
Resolution
1280x960

Mouse

DPI
800
Sensitivity
1.25
eDPI
1000.00
Zoom sensitivity
0.86
Polling rate (Hz)
2000
Windows sensitivity
6

Crosshair

Crosshair preview

Paste the commands into the CS2 console.

Show commandscl_crosshairstyle 4; cl_crosshair_length 2; cl_crosshair_thickness 2; cl_crosshair_gap 1; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 0; cl_crosshaircolor_a 255; cl_crosshairoutline_r 0; cl_crosshairoutline_g 0; cl_crosshairoutline_b 0; cl_crosshairoutline_a 255; cl_crosshair_dynamic_splitdist 4; cl_crosshair_dynamic_splitalpha_innermod 0; cl_crosshair_dynamic_splitalpha_outermod 1; cl_crosshair_dynamic_maxdist_splitratio 1; cl_crosshair_sniper_width 0; cl_crosshair_dynamic_spread_limit 227; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 960; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshairdot 0; cl_crosshair_t 0; cl_ironsight_usecrosshaircolor 0
Style
Static cross
Follow recoil
No
Center dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Red
0
Green
255
Blue
0
Opacity
255
T style
No
Outline red
0
Outline green
0
Outline blue
0
Outline opacity
255
Split distance
4
Inner split opacity
0
Outer split opacity
1
Split size ratio
1
Sniper scope width
0
Spread limit
227
Screen height
960
Use crosshair color for the scope dot
No
Scope dot scale
1

Viewmodel

Paste the commands into the CS2 console.

Show commandsviewmodel_fov 60; viewmodel_offset_x 1; viewmodel_offset_y 1; viewmodel_offset_z -1
Field of view
60
X offset
1
Y offset
1
Z offset
-1
Weapon bob
Off

Weapon bob

Lowering amount
21
Horizontal amount
0.33
Vertical amount
0.14
Cycle
0.98

Launch options

-tickrate 128 -freq 240 + fps_max 999

Video

Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Brightness
110%
Display mode
Fullscreen

Advanced video

Boost player contrast
Disabled
V-Sync
Disabled
NVIDIA Reflex low latency
Unknown
NVIDIA G-Sync
Unknown
Maximum in-game FPS
Unknown
Multisampling anti-aliasing
None
Global shadow quality
Unknown
Dynamic shadows
Unknown
Model and texture detail
Low
Texture filtering
Bilinear
Shader detail
Unknown
Particle detail
Unknown
Ambient occlusion
Unknown
High dynamic range
Unknown
FidelityFX Super Resolution
Unknown

HUD

HUD scale
1
HUD color
Team color

Radar

Center radar on player
Yes
Rotate radar
Yes
Change shape with scoreboard
Yes
Radar size
1.112311
Radar map zoom
0.4