All configsCrosshair preview
Counter-Strike 2
lux
Player settings
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- DPI
- 400
- Sensitivity
- 1.92
- eDPI
- 768.00
- Resolution
- 1280x960
Mouse
- DPI
- 400
- Sensitivity
- 1.92
- eDPI
- 768.00
- Zoom sensitivity
- 1.03
- Polling rate (Hz)
- 4000
- Windows sensitivity
- 6
Crosshair
Paste the commands into the CS2 console.
Show commands
cl_crosshairstyle 4; cl_crosshair_length 3; cl_crosshair_thickness 1; cl_crosshair_gap 2; cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; cl_crosshaircolor_b 0; cl_crosshaircolor_a 255; cl_crosshairoutline_r 0; cl_crosshairoutline_g 0; cl_crosshairoutline_b 0; cl_crosshairoutline_a 255; cl_crosshair_dynamic_splitdist 6; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 0.5; cl_crosshair_dynamic_maxdist_splitratio 0.3; cl_crosshair_sniper_width 1; cl_crosshair_dynamic_spread_limit 227; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 960; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshairdot 0; cl_crosshair_t 0; cl_ironsight_usecrosshaircolor 0- Style
- Static cross
- Follow recoil
- No
- Center dot
- No
- Length (px)
- 3
- Thickness (px)
- 1
- Gap (px)
- 2
- Outline
- No
- Red
- 255
- Green
- 0
- Blue
- 0
- Opacity
- 255
- T style
- No
- Outline red
- 0
- Outline green
- 0
- Outline blue
- 0
- Outline opacity
- 255
- Split distance
- 6
- Inner split opacity
- 1
- Outer split opacity
- 0.5
- Split size ratio
- 0.3
- Sniper scope width
- 1
- Spread limit
- 227
- Screen height
- 960
- Use crosshair color for the scope dot
- No
- Scope dot scale
- 1
Viewmodel
Paste the commands into the CS2 console.
Show commands
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5- Field of view
- 68
- X offset
- 2.5
- Y offset
- 0
- Z offset
- -1.5
Launch options
-freq 240 -novid -tickrate 128 -nojoy +cl_interp_ratio 1 +rate 999999 +clientport 20075 -allow_third_party_softwareVideo
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling mode
- Stretched
- Brightness
- 85%
- Display mode
- Fullscreen
Advanced video
- Boost player contrast
- Disabled
- V-Sync
- Disabled
- NVIDIA Reflex low latency
- Enabled + boost
- NVIDIA G-Sync
- Disabled
- Maximum in-game FPS
- 500
- Multisampling anti-aliasing
- 4x MSAA
- Global shadow quality
- Low
- Dynamic shadows
- All
- Model and texture detail
- Medium
- Texture filtering
- Trilinear
- Shader detail
- Low
- Particle detail
- Low
- Ambient occlusion
- Medium
- High dynamic range
- Performance
- FidelityFX Super Resolution
- Disabled (highest quality)
HUD
- HUD scale
- 1
- HUD color
- Unknown
Radar
- Center radar on player
- Unknown
- Rotate radar
- Unknown
- Change shape with scoreboard
- Unknown
- Radar size
- 1
- Radar map zoom
- 0.42