All configs

Counter-Strike 2

mirbit

Player settings

Download config

ZIP ·

DPI
800
Sensitivity
0.90
eDPI
720
Resolution
1920x1080

Mouse

DPI
800
Sensitivity
0.90
eDPI
720
Zoom sensitivity
1.00
Polling rate (Hz)
1000
Windows sensitivity
6

Crosshair

Paste the commands into the CS2 console.

Show commandscl_crosshairstyle 4; cl_crosshaircolor_r -1000; cl_crosshaircolor_g 0; cl_crosshaircolor_b -1000; cl_crosshair_dynamic_splitdist 7; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 0.5; cl_crosshair_dynamic_maxdist_splitratio 0.5; cl_crosshair_sniper_width 0; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshairdot 0; cl_crosshair_t 0
Style
Classic static
Follow recoil
No
Center dot
No
Outline
No
Red
-1000
Green
0
Blue
-1000
T style
No
Split distance
7
Inner split opacity
1
Outer split opacity
0.5
Split size ratio
0.5
Sniper scope width
0
Gap
-3
Alpha
Yes
Color
Green
Length
2
Fixed Gap
3
Thickness
0
Alpha Value
333
Outlinethickness
1
Deployed Weapon Gap
No

Viewmodel

Paste the commands into the CS2 console.

Show commandsviewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5
Field of view
68
X offset
2.5
Y offset
0
Z offset
-1.5
Weapon bob
Off

Weapon bob

Lowering amount
5
Horizontal amount
0.33
Vertical amount
0.14
Cycle
0.98

Launch options

No launch options set

Video

Resolution
1920x1080
Aspect ratio
16:9
Scaling mode
Native
Brightness
130%
Display mode
Fullscreen

Advanced video

Boost player contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex low latency
Unknown
NVIDIA G-Sync
Unknown
Maximum in-game FPS
Unknown
Multisampling anti-aliasing
None
Global shadow quality
Low
Dynamic shadows
Unknown
Model and texture detail
Low
Texture filtering
Bilinear
Shader detail
Low
Particle detail
Unknown
Ambient occlusion
Unknown
High dynamic range
Unknown
FidelityFX Super Resolution
Unknown

HUD

HUD scale
0.85
HUD color
Pink

Radar

Center radar on player
No
Rotate radar
Yes
Change shape with scoreboard
Yes
Radar size
1.105
Radar map zoom
0.4