All configs
Counter-Strike 2
phaze
Player settings
ZIP unavailable
- DPI
- 400
- Sensitivity
- 2.2
- eDPI
- 880
- Resolution
- 1280x960
Mouse
- DPI
- 400
- Sensitivity
- 2.2
- eDPI
- 880
- Zoom sensitivity
- 1
- Polling rate (Hz)
- 4000
- Windows sensitivity
- 6
Crosshair
Paste the commands into the CS2 console.
Show commands
cl_crosshairstyle 4; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; cl_crosshair_sniper_width 1; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshairdot 0; cl_crosshair_t 0- Style
- Classic static
- Follow recoil
- No
- Center dot
- No
- Outline
- No
- Red
- 255
- Green
- 255
- Blue
- 255
- T style
- No
- Split distance
- Unknown
- Inner split opacity
- Unknown
- Outer split opacity
- Unknown
- Split size ratio
- Unknown
- Sniper scope width
- 1
- Gap
- -2.2
- Alpha
- Yes
- Color
- Green
- Length
- 2
- Fixed Gap
- Unknown
- Thickness
- 1
- Alpha Value
- 255
- Outlinethickness
- 1
- Deployed Weapon Gap
- No
Viewmodel
Paste the commands into the CS2 console.
Show commands
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 2; viewmodel_offset_z -2- Field of view
- 68
- X offset
- 2.5
- Y offset
- 2
- Z offset
- -2
Launch options
No launch options set
Video
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling mode
- Stretched
- Brightness
- 100%
- Display mode
- Fullscreen
Advanced video
- Boost player contrast
- Disabled
- V-Sync
- Disabled
- NVIDIA Reflex low latency
- Enabled + boost
- NVIDIA G-Sync
- Unknown
- Maximum in-game FPS
- Unknown
- Multisampling anti-aliasing
- 4x MSAA
- Global shadow quality
- High
- Dynamic shadows
- Unknown
- Model and texture detail
- Low
- Texture filtering
- Trilinear
- Shader detail
- Low
- Particle detail
- Low
- Ambient occlusion
- Disabled
- High dynamic range
- Quality
- FidelityFX Super Resolution
- Disabled (highest quality)
HUD
- HUD scale
- 1
- HUD color
- Yellow
Radar
- Center radar on player
- No
- Rotate radar
- Yes
- Change shape with scoreboard
- Yes
- Radar size
- 1
- Radar map zoom
- 0.7