All configs

Counter-Strike 2

Shr

Player settings

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DPI
400
Sensitivity
2
eDPI
800
Resolution
1280x960

Mouse

DPI
400
Sensitivity
2
eDPI
800
Zoom sensitivity
1
Polling rate (Hz)
4000
Windows sensitivity
6

Crosshair

Crosshair preview

Paste the commands into the CS2 console.

Show commandscl_crosshairstyle 4; cl_crosshair_length 2; cl_crosshair_thickness 2; cl_crosshair_gap 1; cl_crosshaircolor_r 29; cl_crosshaircolor_g 213; cl_crosshaircolor_b 226; cl_crosshaircolor_a 255; cl_crosshairoutline_r 0; cl_crosshairoutline_g 0; cl_crosshairoutline_b 0; cl_crosshairoutline_a 255; cl_crosshair_dynamic_splitdist 3; cl_crosshair_dynamic_splitalpha_innermod 0; cl_crosshair_dynamic_splitalpha_outermod 1; cl_crosshair_dynamic_maxdist_splitratio 1; cl_crosshair_sniper_width 1; cl_crosshair_dynamic_spread_limit 227; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 960; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshairdot 0; cl_crosshair_t 0; cl_ironsight_usecrosshaircolor 0
Style
Static cross
Follow recoil
No
Center dot
No
Length (px)
2
Thickness (px)
2
Gap (px)
1
Outline
No
Red
29
Green
213
Blue
226
Opacity
255
T style
No
Outline red
0
Outline green
0
Outline blue
0
Outline opacity
255
Split distance
3
Inner split opacity
0
Outer split opacity
1
Split size ratio
1
Sniper scope width
1
Spread limit
227
Screen height
960
Use crosshair color for the scope dot
No
Scope dot scale
1

Viewmodel

Paste the commands into the CS2 console.

Show commandsviewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 1; viewmodel_offset_z -1.5
Field of view
68
X offset
2.5
Y offset
1
Z offset
-1.5

Launch options

engine_low_latency_sleep_after_client_tick 1

Video

Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Brightness
93%
Display mode
Fullscreen

Advanced video

Boost player contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex low latency
Enabled + boost
NVIDIA G-Sync
Disabled
Maximum in-game FPS
1000
Multisampling anti-aliasing
8x MSAA
Global shadow quality
High
Dynamic shadows
All
Model and texture detail
Low
Texture filtering
Anisotropic 16x
Shader detail
Low
Particle detail
Low
Ambient occlusion
Disabled
High dynamic range
Quality
FidelityFX Super Resolution
Disabled (highest quality)

HUD

HUD scale
Unknown
HUD color
Unknown

Radar

Center radar on player
Unknown
Rotate radar
Unknown
Change shape with scoreboard
Unknown
Radar size
Unknown
Radar map zoom
Unknown