All configs

Counter-Strike 2

ultimate

Player settings

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DPI
800
Sensitivity
0.88
eDPI
704
Resolution
1280x960

Mouse

DPI
800
Sensitivity
0.88
eDPI
704
Zoom sensitivity
1
Polling rate (Hz)
4000
Windows sensitivity
6

Crosshair

Crosshair preview

Paste the commands into the CS2 console.

Show commandscl_crosshairstyle 4; cl_crosshair_length 4; cl_crosshair_thickness 1; cl_crosshair_gap 2; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 29; cl_crosshaircolor_a 250; cl_crosshairoutline_r 0; cl_crosshairoutline_g 0; cl_crosshairoutline_b 0; cl_crosshairoutline_a 255; cl_crosshair_dynamic_splitdist 3; cl_crosshair_dynamic_splitalpha_innermod 0; cl_crosshair_dynamic_splitalpha_outermod 1; cl_crosshair_dynamic_maxdist_splitratio 1; cl_crosshair_sniper_width 0; cl_crosshair_dynamic_spread_limit 227; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 960; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshairdot 0; cl_crosshair_t 0; cl_ironsight_usecrosshaircolor 0
Style
Static cross
Follow recoil
No
Center dot
No
Length (px)
4
Thickness (px)
1
Gap (px)
2
Outline
No
Red
0
Green
255
Blue
29
Opacity
250
T style
No
Outline red
0
Outline green
0
Outline blue
0
Outline opacity
255
Split distance
3
Inner split opacity
0
Outer split opacity
1
Split size ratio
1
Sniper scope width
0
Spread limit
227
Screen height
960
Use crosshair color for the scope dot
No
Scope dot scale
1

Viewmodel

Paste the commands into the CS2 console.

Show commandsviewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5
Field of view
68
X offset
2.5
Y offset
0
Z offset
-1.5
Weapon bob
Off

Weapon bob

Lowering amount
21
Horizontal amount
0.2
Vertical amount
0.25
Cycle
0.98

Launch options

-tickrate 128

Video

Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Brightness
97%
Display mode
Fullscreen

Advanced video

Boost player contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex low latency
Enabled
NVIDIA G-Sync
Disabled
Maximum in-game FPS
999
Multisampling anti-aliasing
4x MSAA
Global shadow quality
High
Dynamic shadows
All
Model and texture detail
High
Texture filtering
Bilinear
Shader detail
Low
Particle detail
Low
Ambient occlusion
High
High dynamic range
Quality
FidelityFX Super Resolution
Disabled (highest quality)

HUD

HUD scale
0.9
HUD color
Orange

Radar

Center radar on player
No
Rotate radar
Yes
Change shape with scoreboard
Yes
Radar size
1.1
Radar map zoom
0.55