All configs

Counter-Strike 2

VINI

Player settings

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DPI
800
Sensitivity
0.955
eDPI
764.00
Resolution
1920x1080

Mouse

DPI
800
Sensitivity
0.955
eDPI
764.00
Zoom sensitivity
1.2
Polling rate (Hz)
1000
Windows sensitivity
6

Crosshair

Crosshair preview

Paste the commands into the CS2 console.

Show commandscl_crosshairstyle 3; cl_crosshair_length 2; cl_crosshair_thickness 1; cl_crosshair_gap 3; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 193; cl_crosshaircolor_a 255; cl_crosshairoutline_r 0; cl_crosshairoutline_g 0; cl_crosshairoutline_b 0; cl_crosshairoutline_a 255; cl_crosshair_dynamic_splitdist 3; cl_crosshair_dynamic_splitalpha_innermod 0; cl_crosshair_dynamic_splitalpha_outermod 1; cl_crosshair_dynamic_maxdist_splitratio 1; cl_crosshair_sniper_width 0; cl_crosshair_dynamic_spread_limit 0; cl_ironsight_dot_scale 0.5; cl_crosshair_screen_height 1080; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshairdot 1; cl_crosshair_t 0; cl_ironsight_usecrosshaircolor 0
Style
Static Circle
Follow recoil
No
Center dot
Yes
Length (px)
2
Thickness (px)
1
Gap (px)
3
Outline
No
Red
0
Green
255
Blue
193
Opacity
255
T style
No
Outline red
0
Outline green
0
Outline blue
0
Outline opacity
255
Split distance
3
Inner split opacity
0
Outer split opacity
1
Split size ratio
1
Sniper scope width
0
Spread limit
0
Screen height
1080
Use crosshair color for the scope dot
No
Scope dot scale
0.5

Viewmodel

Paste the commands into the CS2 console.

Show commandsviewmodel_fov 60; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5
Field of view
60
X offset
2.5
Y offset
0
Z offset
-1.5
Weapon bob
Off

Weapon bob

Lowering amount
21
Horizontal amount
0.4
Vertical amount
0.25
Cycle
0.98

Launch options

-tickrate 128

Video

Resolution
1920x1080
Aspect ratio
16:9
Scaling mode
Native
Brightness
130%
Display mode
Fullscreen

Advanced video

Boost player contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex low latency
Enabled
NVIDIA G-Sync
Disabled
Maximum in-game FPS
0
Multisampling anti-aliasing
4x MSAA
Global shadow quality
High
Dynamic shadows
All
Model and texture detail
Low
Texture filtering
Bilinear
Shader detail
Low
Particle detail
Low
Ambient occlusion
High
High dynamic range
Quality
FidelityFX Super Resolution
Disabled (highest quality)

HUD

HUD scale
0.85
HUD color
Team color

Radar

Center radar on player
Yes
Rotate radar
Yes
Change shape with scoreboard
Yes
Radar size
1
Radar map zoom
0.7