All configs

Counter-Strike 2

XELLOW

Player settings

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DPI
400
Sensitivity
2
eDPI
800
Resolution
1280x960

Mouse

DPI
400
Sensitivity
2
eDPI
800
Zoom sensitivity
1
Polling rate (Hz)
2000
Windows sensitivity
6

Crosshair

Crosshair preview

Paste the commands into the CS2 console.

Show commandscl_crosshair_length 1; cl_crosshair_thickness 1; cl_crosshair_gap 2; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 255; cl_crosshaircolor_a 255; cl_crosshairoutline_r 0; cl_crosshairoutline_g 0; cl_crosshairoutline_b 0; cl_crosshairoutline_a 255; cl_crosshair_dynamic_splitdist 2; cl_crosshair_dynamic_splitalpha_innermod 0; cl_crosshair_dynamic_splitalpha_outermod 1; cl_crosshair_dynamic_maxdist_splitratio 1; cl_crosshair_sniper_width 0; cl_crosshair_dynamic_spread_limit 181; cl_ironsight_dot_scale 1; cl_crosshair_screen_height 768; cl_crosshair_drawoutline 0; cl_crosshair_recoil 0; cl_crosshairdot 1; cl_crosshair_t 0; cl_ironsight_usecrosshaircolor 0
Style
Dynamic Cross (Legacy/Shot Feedback)
Follow recoil
No
Center dot
Yes
Length (px)
1
Thickness (px)
1
Gap (px)
2
Outline
No
Red
0
Green
255
Blue
255
Opacity
255
T style
No
Outline red
0
Outline green
0
Outline blue
0
Outline opacity
255
Split distance
2
Inner split opacity
0
Outer split opacity
1
Split size ratio
1
Sniper scope width
0
Spread limit
181
Screen height
768
Use crosshair color for the scope dot
No
Scope dot scale
1

Viewmodel

Paste the commands into the CS2 console.

Show commandsviewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5
Field of view
68
X offset
2.5
Y offset
0
Z offset
-1.5
Weapon bob
Off

Weapon bob

Lowering amount
21
Horizontal amount
0.33
Vertical amount
0.14
Cycle
0.98

Launch options

-novid -freq 240 -tickrate 128 +rate 999999 +cl_cmdrate 128 +cl_updaterate 128 -console

Video

Resolution
1280x960
Aspect ratio
4:3
Scaling mode
Stretched
Brightness
100%
Display mode
Fullscreen

Advanced video

Boost player contrast
Enabled
V-Sync
Disabled
NVIDIA Reflex low latency
Unknown
NVIDIA G-Sync
Unknown
Maximum in-game FPS
Unknown
Multisampling anti-aliasing
8x MSAA
Global shadow quality
High
Dynamic shadows
Unknown
Model and texture detail
Low
Texture filtering
Bilinear
Shader detail
Low
Particle detail
Unknown
Ambient occlusion
Unknown
High dynamic range
Unknown
FidelityFX Super Resolution
Unknown

HUD

HUD scale
0.85
HUD color
Team color

Radar

Center radar on player
Yes
Rotate radar
Yes
Change shape with scoreboard
Yes
Radar size
1
Radar map zoom
0.7